You’ll see them rear up before slowly advancing into close-quarters combat, negating any bonuses from impact. To complement this, all units with shields now have the Charge Reflect attribute, which means that if they’re stationary and braced when charged by cavalry, the horses will refuse the charge. We’ve also reduced infantry charge distances, as the short, sharp clashing of swords and shields makes combat feel faithful to this intimately intense combat style. To reflect this style of warfare, we’ve reduced the distance between soldiers in many units, with dense blocks of tightly-packed soldiers. It’s the tactic with which Alfred beat the Great Viking Army at the battle of Edington, and remained predominant across battlefields of the era.
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